Holy
From xenowiki
Easiest section completed first. The rest coming soon.
Contents |
Roles in a Raid
Choosing a Talent Spec
Gear Considerations
Stats
Enchants
Gems
What Spells To Use
Mods
Mods are very important to your performance as a healer. They are not supposed to automate processes for you or making your job easier. Infact gameplay should become much more involved for you after acquiring the necessary mods. The purpose of a mod is to provide you with information. Thus you should know which information is the most important and then through the use of mods provide yourself with an easy way to access it. Mods will usually prrovide you with a means to improve your reaction capabilities, rather than your prediction capabilities which will only develop as a result of experience. This section will mention some required information you should have access to, to allow yourself better reaction to your environment.
Have good raid frame/unit frame mods (I use pitbull for both). They should provide you with the following frames:
Raid frames: one for each person. Not positioned too far to the edge of the screen.
Your bar. Do not neglect your own health. You should be aware of it and always ready to binding heal.
Target bar.
Target's target bar. Generally useful. You can see a mob's health without selecting it, or see the target of a mob which you don't have focused. Use F to switch target to target's target. Focus bar. Allows to focus a select unit. The greatest use of this is selecting a boss that alternates targets frequently so that focus's target may be used. You can also focus a tank in messy encounters such as phase 2 of Kael'thas.
Focus's target bar. Probably the most important one. Very useful on mobs such as High Astromancer Solarian, Capernian in the Kael'thas fight, Aran. It ensures you are aware when a mob switches tanks. Just click on this bar to make the new tank your target and continue healing.
(Optional)Pet bar. To provide a source of frustration from the knowledge of your shadowfiend dying prematurely.
These mods should provide you with the following information on your unit and raid frames (that means ALL of the above mentioned):
Health and Mana: the only thing you need is health bars, small mana bars, and a numeric value for the health deficit.
Debuffs: You can cleanse magic and disease. Be aware when these are up (watch what you are dispelling). All your frames should have some sort of highlighting when a debuff is up (specific to the type, ie. magic or disease). To avoid clutter only your target frame should display what debuff is on the person. You may target them to see what the debuff is. The only one to worry about that I know of is unstable affliction.
Buffs: have your frames display what relevant buffs are up on all raid members. Relevant buffs are HoT's, Prayer of Mending, FearWard, PWS, not long term buffs. This will help you judge better who to heal and how much healing they will need. You will not overlap someones PoM, or fearward. If you see a HoT on a dpser that is not expected to take damage don't bother topping them off. I'm not sure if anyone uses pitbull but you can easily edit the code for pitbull to do this. Open up the code inside the aura folder and paste other classes HoT names under the priest section following the same format. The important ones are Lifebloom, Rejuvination and Regrowth. Then make sure to filter only relevant buffs and set the buff amount to max in the ingame settings.
Aggro indicator: this one is very important. It will improve your reactive healing greatly, allowing you start heals on a dpser about to get hit, and you will not need main tank frames.
Range check: also very important. Modifies the alpha of your frames if people are too far away to receive heals. If someone moves slightly outside your range after you began a heal it should still hit as long as they don't move too far. So if they are slightly outside of your range you cannot begin the heal but you can finish one already started.
That is the information your frames should provide. Now some extra information that is also extremely important that other mods will provide for you.
DoT timers: have a good one that lets you customize what you want to dispaly and how. I use DoTimer. The crucial things you want are your own renews and prayer of mending. You should always have renew up on relevant targets and recast PoM when it completes it's jumps or gets stuck on a bad target. You may also want to customize a cooldown timer so that if your spells are hotkeyed they can be completely removed from your screen.
Button bars: customize these and slim them down to not take up much space. Have things like potions and trinkets here ready to be clicked. You might want to increase the size of the buttons you will frequently click and decrease those that you won't. I use CT Mod for this as well as other various things like relocating tooltips.
Ressurection monitor: yes I have one now and you should also. I use the one that comes with oRA2.
Buff monitor: something to monitor the status of your long term buffs. I use XRS and have it display fortittude, spirit, and shadow protection. Make it a habit to check this frequently. Usually after every pull there will be people dead.
Threat meter: we are required to have this but I rarely use it, and when I do it is out of curiosity. As a healer you won't have aggro issues. Obviously Omen.


